0 FPS with 100% Speed

Issue:
The game crashed during a cutscene

System Information

  • Operating System: Windows 10
  • CPU: Intel CoreI7 9th Gen
  • GPU:
  • Citra Version (found in title bar): 1757
  • Game: Story of Seasons Trio of Towns
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
Upload your log file as
citra_log.txt (16.0 KB)
an attachment by dragging & dropping.

In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

System Information for Support

Client Version                               Nightly 1757   HEAD-ac98458
Operating System                             Windows 10 (10.0)
CPU                                          Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz | AVX2 | FMA
Graphics API                                 OpenGL 3.3.0
Graphics Renderer                            GeForce GTX 1650/PCIe/SSE2
GPU Driver Version                           457.63
CPU JIT                                      [x]
Hardware Renderer                            [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [x]

Here’s some issues I found with your log that might help.

  • You are running out of date drivers for your GPU. You need to install the most recent driver for your graphics card from NVIDIA’s website. Official Drivers | NVIDIA

I updated it but it does not work at all. Any help?

Please double check that the same issue is occuring without the use of save states.