Issue:
The game crashed during a cutscene
System Information
- Operating System: Windows 10
- CPU: Intel CoreI7 9th Gen
- GPU:
- Citra Version (found in title bar): 1757
- Game: Story of Seasons Trio of Towns
- Screenshot of Issue (include the full Citra window including titlebar):
Diagnostic Log
Upload your log file as
citra_log.txt (16.0 KB)
an attachment by dragging & dropping.
In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296
System Information for Support
Client Version Nightly 1757 HEAD-ac98458
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz | AVX2 | FMA
Graphics API OpenGL 3.3.0
Graphics Renderer GeForce GTX 1650/PCIe/SSE2
GPU Driver Version 457.63
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
Here’s some issues I found with your log that might help.
- You are running out of date drivers for your GPU. You need to install the most recent driver for your graphics card from NVIDIA’s website. Official Drivers | NVIDIA
I updated it but it does not work at all. Any help?
Please double check that the same issue is occuring without the use of save states.