When Kukui is talking to me in my computer, the image freezes but the sound and buttons keep working
I already tried to open the game in an old version and save to open in the current one, but the screen goes black (the sound and buttons keep working)
PS: it’s only on 7th gen, the 6th gen runs very well
System Information
Operating System: Windows
CPU: I don’t know
GPU: I don’t know too
Citra Version (found in title bar): Nightly 1594 - Canary 1814
(even in this part (where I played in the old version and used the save in the current version) it works normal, I took my starter and it ran until 25/28fps)
but when I go in the grass and find a pokémon the image freezes, but the game itself keeps running, notice that it’s running even better (30fps, speed 100%)
In order for us to provide better support, we need to see the log generated by Citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File.
Client Version Nightly 1594 HEAD-d88d220
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM) i3-6006U CPU @ 2.00GHz
Graphics API OpenGL 3.3.0
Graphics Renderer Intel(R) HD Graphics 520
GPU Driver Version 23.20.16.4973
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region 1
Shader Disk Cache [ ]
I did not find anything wrong in your log file. Please wait for a moderator to assist.
Client Version Nightly 1594 HEAD-d88d220
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM) i3-6006U CPU @ 2.00GHz
Graphics API OpenGL 3.3.0
Graphics Renderer Intel(R) HD Graphics 520
GPU Driver Version 23.20.16.4973
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region 1
Shader Disk Cache [ ]
I did not find anything wrong in your log file. Please wait for a moderator to assist.
Open shaders folder then delete the opengl folder if it is there.
Emulation->Configure... then click on Graphics on the left
Click on the Advanced tab and turn onAccurate Multiplication
The Disk Shader Cache currently has a bug when Accurate Multiplication is turned off causing it to load all shaders slowly from zero every time you start the game and makes the precompiled cache extrememly large + the RAM usage skyrockets until you crash.
but… when I went to install the second file it gave this error, but I opened the game normally without installing the second file … is there a problem?
ah, forget it! I downloaded the file again and it worked, that is, I think everything is fine! again, thanks so much for your help and have a great week