After build 1445 all pokemon games start freezing in battles

Pokemon Freezing

After 1445 (Nightly) and 1611 (Canary) all pokemon games (X,Y,OR,AS,SM,USUM) starts freezing after battle starts (0 FPS or less for 40 seconds after battle starts)

since now sorry my bad english

I have screenshots of all other games if u want

In order for us to provide better support, we need to see the log generated by Citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File.

citra_log.txt (4.5 KB)

System Information for Support

Client Version                                Canary 1635 HEAD-a69782f
OpenGL Vendor                                 null
OpenGL Renderer                               null
OpenGL Version                                null
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [ ]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
Enable Vsync                                  null
System Region                                 2

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.

The coretiming 2.0 change caused a regression unfortunately so try 1422: https://github.com/citra-emu/citra-nightly/releases/tag/nightly-1422

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