After 1445 (Nightly) and 1611 (Canary) all pokemon games (X,Y,OR,AS,SM,USUM) starts freezing after battle starts (0 FPS or less for 40 seconds after battle starts)
since now sorry my bad english
I have screenshots of all other games if u want
In order for us to provide better support, we need to see the log generated by Citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File.
System Information for Support
Client Version Canary 1635 HEAD-a69782f
OpenGL Vendor null
OpenGL Renderer null
OpenGL Version null
Enable Hardware Renderer [x]
Enable Hardware Shader [x]
Hardware Shader, Accurate Multiplication [ ]
Hardware Shader, Geometry Shaders null
Enable Shader JIT [x]
Enable Vsync null
System Region 2
Here’s some issues I found with your log that might help.
- Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
The coretiming 2.0 change caused a regression unfortunately so try 1422: https://github.com/citra-emu/citra-nightly/releases/tag/nightly-1422