I was emulating Hyrule Warriors: AoC on my Asus Tuf budget gaming laptop (Ryzen 7 and GTX1650) on both Windows 10 and Linux Mint 20 (because why not). It is not completely playable yet for me. The game crashes unless assembly shaders are not deactivated. I also fiddled with the Nvidia Control Panel as recommended by BSoD Gaming, while I installed the Nvidia driver and 5.8 kernel on Linux and set the image settings in OpenGL tab of Nvidia X Server Settings to maximum performance.
The game works fine at 27-30 FPS in menus, 25-28 FPS in open areas, 25 FPS most of the time, 20 FPS when there are many enemies around with FPS drops every here and there. Rendering is fine, but graphical glitches are quite common. Performance on Yuzu-486 does not vary much at all between the operating systems, although I would say the frame rate is more stable on Windows. Music works fine.
I cannot progress from Chapter 2: Attack of the Yiga clan. I did not manage to progress on Windows at all (Yuzu crashed). On Linux Yuzu does not crash, but the FPS rate is too low to do anything. It’s the same when I open the character roster - Windows crashes, Linux gives 0-2 FPS and I can only exit the roster by button mashing B.
Is there any way of alleviating this problem as of now? I also tried HW: AoC on my dad’s PC with Intel® Core™ i9-7980XE CPU, GTX 1050Ti GPU and 32 GB of RAM, but the performance was practically the same as on my laptop. I also tried to switch my graphics driver to Vulcan, but it didn’t help at all.