Aikatsu My No.1 Stage! random fps jitter

Hi support, for the game Aikatsu My No.1 Stage!, random fps jitter is happening. As this game is very sensitive to jitter because of the game design, I want to know there is something you can help.

System Information

  • Operating System: Windows 10 Professiona 64 bit version 1909
  • CPU: Intel i7 4770
  • GPU: Nvidia 750 Ti
  • Citra Version (found in title bar): Canary 1754
  • Game: Aikatsu My No.1 Stage!
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.

In order to save a copy of the log, follow this guide:

citra_log.txt (29.9 KB)

I did not find anything wrong in your log file. Please wait for a moderator to assist.

I did not find anything wrong in your log file. Please wait for a moderator to assist.

System Information for Support

Client Version                                Canary 1754 HEAD-0ef6ba8
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             GeForce GTX 750 Ti/PCIe/SSE2
GPU Driver Version                            445.87
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [ ]
Shader JIT                                    [x]
System Region                                 0
Shader Disk Cache                             [ ]

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.

Hello, I try Accurate Multiplication but it is still the same.

Probably not, frame pacing isn’t perfect in Citra for all games. There are some jitters in like Monster Hunter too occasionally.

Oh, when it is running with debug console, the jitter is gone. Will have a few more trial and let everyone know the result.

No … it is just a random case. It still happens.