AMD Good performance without hardware shader

Issue:
Enter a description of your issue here, in full detail.
I get 10fps on certain areas in the game with hardware shader on. Its pretty much always fullspeed with hardware shader off and i just get a little ministutter every 10 seconds. I hear in Discord i should get better performance with hardware shader.

System Information

  • Operating System: Windows 10
  • CPU: 3300x
  • GPU: RX 580
  • Citra Version (found in title bar): 1623
  • Game: A link between worlds
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.
citra_log.txt (12.3 KB)

System Information for Support

Client Version                                Nightly 1623 HEAD-a576eb6
Operating System                              Windows 10 (10.0)
CPU                                           AMD Ryzen 3 3300X 4-Core Processor             
Graphics API                                  OpenGL 3.3.1
Graphics Renderer                             Radeon RX 580 Series
GPU Driver Version                            20.9.1 27.20.12029.1000
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [ ]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [ ]

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.
  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.