My graphics card 960GTX tested the 512.95 516.59 516.94 driver found that the 516 driver performance increased by 2% YUZU but the official said that 516.59 has a BUG problem It is recommended to use the 516.94 driver but my graphics card These three drivers are fully functional
I suggest that you can keep the 512.95 driver package and try to upgrade to the 516.94 driver YUZU boost by 2%
I don’t have an AMD graphics PC and I want someone with an AMD graphics card to test the AMD graphics driver differences
There are two issues discovered with the 516 series. One is stability and stuttering problems caused by some yet undiscovered change in the ASTC decoding compute shader, we plan to bypass this issue by switching to using the CPU for ASTC decoding, this time multithreaded.
The other issue is shadow flickering in trees in games developed by KOEI, for example Age of Calamity. There is no workaround for this one yet.
So it’s safe to use the 516 series if you disable ASTC decoding for the time being, and you don’t plan to run KOEI games.
Astral Chain uses ASTC textures for the whole game, but many other games, most I would say, use ASTC textures to some degree. For example as maps or logos. That’s enough workload to make Pascal and Maxwell hardware crash, and cause Ampere and Turing some stuttering.
Indeed it does depend on game. If you have an extensive library you’ll notice it much more. As well the change to help adventure mode - world of light is only in early access at the moment (in case you were trying it on mainline it still has issue there)