Android 12 not supported?

I seem to be passing the system requirements in the faq. Google play still says it is not supported.
Opengl 3.2 is what the faq says. Is 3.3 needed instead?

System Information

  • Operating System: Android 12 Motorola g pure
  • CPU: 8x ARM Cortex-A53 @ 1500 MHz
  • GPU: PowerVR Rogue GE8320
  • Citra Version (found in title bar): latest
  • Game: none
  • Screenshot of Issue (include the full Citra window including titlebar): easy to imagine

In order for us to provide better support, we need to see the log generated by citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File

Newer Citra builds require Open GL 4.3. I am unsure what the Playstore version requirements are however.

Your phone is almost definitely running in 32-bit mode. Citra requires a 64-bit operating system to function. Therefore, you can’t use Citra. Even if your CPU would theoretically be capable of 64-bit, there’s no chance that Citra will run with that PowerVR GPU. Those are just straight up garbage, from hardware to drivers. You’d get slideshow levels of performance at best. You need a better phone.

Desktop OpenGL is not the same as Android OpenGL ES. OpenGL 4.6 is the latest on desktop, OpenGL ES 3.2 is the latest on Android. OpenGL ES is essentially a cut-down version of desktop OpenGL.

It’s a 64 bit operation system phone.

Supports OpenGL ES 3.2 build [email protected]

So I should be able to run citra but the playstore says other wise. I think its just not label as supported. Or my opengl version number isn’t high enough. Guess that could be it.

Edit: Just checked and found this:

64-bit ARMv8-A (32-bit Mode)
My phone is in 32 bit mode?
I can run 64 bit classic boy the pro version is 64 bit

You’re running the 32-bit part of the app. If your phone is running in 32-bit mode, it means that your phone’s operating system is the 32-bit variant, even if the hardware is capable of 64-bit instructions. So your phone can currently only run 32-bit apps.