Any potential for a screenshot option?


#1

Title is pretty self-explanatory. I just think it would be nice to have high quality screenshots from the games be easy to take with a tool on the emulator.


#2

While this would not be hard to implement, I wonder: why ?
Windows has a screenshot function built-in, almost every Linux distro does too (afaik, Mac can do this as well without external tools).


#3

Well, one reason would be that you sometimes want screenshots without the windows UI, or only one of the two screens.


#4

You can alternate between screens already, and you can screenshot only the active window too.


#5

I too would love to have this feature. This is because I run some games at native resolution but with a stretched window, so there’s some blurriness that I don’t want visible in the screenshots I take (from Windows)… Most, if not all, major emulators have a screenshot feature that saves pictures in the game’s original resolution. In Citra’s case that would be the render resolution (native, 2x or otherwise), completely disregarding the user’s window size/layout.


Example: Native resolution in a non-stretched window vs. in a stretched window (enlarge)


#6

Moved to general because this is related to Citra.

That’s a good point. I couldn’t find any existing discussions about this on the issue tracker, so I recommend you make a new issue. I believe this has been asked about (With the responses being that it’s mostly an OpenGL-centered task.), but I guess it’s never been properly documented.


#7

I just did here :smiley: