In order for us to provide better support, we need to see the log generated by Citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File.
it has been a long time since citra has fix a game to become playable, hyrule warriors legends is still on hold for a long time so dont expect too much from the devs… i think that citra devs are now leaning towards switch emulation rather than 3ds.
P.S. great job on the yuzu emulator I like the fast progression of the emulator
I would rather say that since there are very few contributors who can actually do these stuff, they take a long time. Most contributors (including me) refrain from touching the core modules of Citra in fear that we break something. However, you probably didn’t notice that Tomadachi Life got a fix thanks to NarcoleptiK, who was able to stub (note: not implement) the CECD service, aka StreetPass. So progress is being made, only that it takes time.
what is stub ? and why did Tomadachi Life depend on that to help it run faster? What does this mean for future games that take advantage of SpotPass and StreetPass like services?
It’s basically like telling your teacher that you’ve done the assignment when you actually haven’t. Most of the times it works, but it doesn’t do the actual stuff.
I don’t know exactly, but the game attempted to use those services upon boot, but obviously it couldn’t, so it crashed.
I don’t know. You better ask the devs. But I guess that would make some games boot, as it’s a very minimal implementation. NarcoleptiK is still working on it (iirc).