Attack on Titan: Humanity in Chains has blur/fog while playing

Issue:
When I start the game (Attack on Titan: Humanity in Chains), it looks normal, but when i start a mission and try to play, there is a blur/fog in the game.

System Information

  • Operating System: Windows 10
  • CPU: Intel(R) Core™ i9-9900KF CPU @ 3.60GHz 3.60 GHz
  • GPU: NVIDIA GeForce GTX 1650
  • Citra Version (found in title bar): Citra Canary 2009
  • Game: Attack on Titan: Humanity in Chains
  • Screenshot of Issue (include the full Citra window including titlebar):


Log File:
citra_log.txt (12.0 KB)

In order for us to provide better support, we need to see the log generated by Citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File.

I did not find anything wrong in your log file. Please wait for a moderator to assist.

Try turning the resolution back to native, Emulation > Configure > Graphics.

If it continues to happen when using native resolution then send another log file.

The Blur is still there
Here is the log file:
citra_log.txt (361.7 KB)

System Information for Support

Client Version                                Canary 2014 HEAD-fede559
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i9-9900KF CPU @ 3.60GHz | AVX2 | FMA
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             GeForce GTX 1650/PCIe/SSE2
GPU Driver Version                            461.92
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

I did not find anything wrong in your log file. Please wait for a moderator to assist.

The log file you uploaded shows that you haven’t changed the resolution though?

I did, but here is another log file:
citra_log.txt (18.9 KB)

System Information for Support

Client Version                                Canary 2017 HEAD-b3e8e0a
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i9-9900KF CPU @ 3.60GHz | AVX2 | FMA
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             GeForce GTX 1650/PCIe/SSE2
GPU Driver Version                            461.92
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

I did not find anything wrong in your log file. Please wait for a moderator to assist.