Hello I am playing Citra on my steamdeck through EmuDeck and while I can play my game (Lego Marvel Avengers) the audio seems desynced and lagging behind - its every cutscene, not just the first one, and the audio seems fine if maybe a bit laggy during actual gameplay. The game is listed as supported on the game list of Citra games but the last tested version was supposedly in 2021 i think. Ive emulated a few games before, mostly PS2 and SNES and had no troubles.
The game also starts with a very loud beeping before the desync. And it doesnt matter if i start a new game or if i start the save file about 20 minutes. The cutscene starts with a loud beeping noise and then is desynced.
I did look up what i could and tried the common workarounds of disabling audio stretching and tbh it didnt seem to make a difference. Any help would be much appreciated! thank you.
- Operating System: SteamDeck / EmuDeck
- Citra Version (found in title bar):
- Game: Lego Marvel Avengers
I’m not sure how to upload a diagnostic log for SteamDeck but if i somehow can, ill be happy to do so