Bayonetta 3 crash to desktop and just launch after deleting cache

There is a cutscene that the emulator just close to desktop without any error message, after that when I try to launch the game it just closes again while loading shaders. The game runs only when I delete the cache but then on the same cutscene it happens again. Tried both OpenGL or Vulkan.
This is the part of the game it crash:

EDIT: add log.
yuzu_log.txt (370.8 KB)

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System Information for Support

Client Version                               yuzu 1595
Operating System                             Windows 11 Version 22H2 (Build 22621.2428)
CPU                                          AMD Ryzen 5 5600 6-Core Processor               | AVX2 | FMA
Graphics API                                 Vulkan 1.3.260
Graphics Renderer                            NVIDIA GeForce RTX 2060
GPU Driver Version                           NVIDIA 545.84.0.0
Host RAM                                     15.92 GiB
Host Swap                                    17.00 GiB
CPU Accuracy                                 Auto
GPU Accuracy                                 High

I did not find anything wrong in your log file. Please wait for a human moderator to assist.

Can you upload your save?

Yes here is the save file, I managed to pass this part using another emulator but in this screenshot I marked with an arrow the chapters that the emulator simply closes and the game only opens again if you delete the cache.
I tested other games and this doesn’t happen. I also checked if the .nsp of Bayonetta 3 was corrupt.

save link: https://files.catbox.moe/l60vbq.7z

I managed to confirm it’s 100% a driver regression. Stick to 537.58 for now while I work on how to report this.

Thank you so so sooo much, I prefer Yuzu over other emulator. The performance is much better for me in many games I can even play in 2x res.