There is a cutscene that the emulator just close to desktop without any error message, after that when I try to launch the game it just closes again while loading shaders. The game runs only when I delete the cache but then on the same cutscene it happens again. Tried both OpenGL or Vulkan.
This is the part of the game it crash:
EDIT: add log.
yuzu_log.txt (370.8 KB)
In order for us to provide better support, we need to see the log generated by yuzu. This guide will walk you through how you can obtain the log file: Getting Log Files - yuzu
System Information for Support
Client Version yuzu 1595
Operating System Windows 11 Version 22H2 (Build 22621.2428)
CPU AMD Ryzen 5 5600 6-Core Processor | AVX2 | FMA
Graphics API Vulkan 1.3.260
Graphics Renderer NVIDIA GeForce RTX 2060
GPU Driver Version NVIDIA 522.214.171.124
Host RAM 15.92 GiB
Host Swap 17.00 GiB
CPU Accuracy Auto
GPU Accuracy High
I did not find anything wrong in your log file. Please wait for a human moderator to assist.
Can you upload your save?
Yes here is the save file, I managed to pass this part using another emulator but in this screenshot I marked with an arrow the chapters that the emulator simply closes and the game only opens again if you delete the cache.
I tested other games and this doesn’t happen. I also checked if the .nsp of Bayonetta 3 was corrupt.
save link: https://files.catbox.moe/l60vbq.7z
I managed to confirm it’s 100% a driver regression. Stick to 537.58 for now while I work on how to report this.
Thank you so so sooo much, I prefer Yuzu over other emulator. The performance is much better for me in many games I can even play in 2x res.