when i launch the ‘‘paper mario sticker star’’ ROM it starts downloading the shaders but after that i get a black screen. the save files still work fine but I don’t want to save my game like that. other ROM’s work fine to its only this ROM
Operating System : Windows 11 Home (version 21H2)
CPU : AMD Ryzen 5 5500U with Radeon Graphics
GPU : (N/A)
Citra Version : citra canary
Game : paper mario sticker star
Screenshot of Issue *
citra_log.txt (20.9 KB)
System Information for Support
Client Version Canary 2093 HEAD-0ab4fda
Operating System Windows 10 (10.0)
CPU AMD Ryzen 5 5500U with Radeon Graphics | AVX2 | FMA
Graphics API OpenGL 3.3.1
Graphics Renderer AMD Radeon(TM) Graphics
GPU Driver Version 22.214.171.124 30.0.13014.10001
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region 1
Shader Disk Cache [x]
Here’s some issues I found with your log that might help.
- Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.
- The CPU Clock percentage is not 100%. You may experience unexpected game speed.
Set your CPU Clock Speed back to 100% in
Emulation>Configuration>System. You shouldn’t be messing with this setting unless you know what you’re doing.
i changed it back to 100% and it didnt fix it. it worked fine before when i set it to 80% i experienced some lag when i had it to 100% and when i changed it to 80 there was less lag.
Underclocking or overclocking is inherently unstable, so it’s the first thing we try to rule out when troubleshooting. Please upload a new log file with the CPU Clock Speed at 100%.
oh hang on, i pressed the ‘‘reset all settings button’’ and when i launshed it it worked. i still dont know what caused the black screen problem. u sure the cause of this problem is the cpu clock speed? cuz i cant play with this lag
Try disabling Hardware Shaders in
Emulation>Configuration>Graphics>Advanced Tab. That sometimes boosts performance for AMD GPU users on Windows.
ok i will try that. thanks for your help :3