Black screen in game pokemon ultra sun or moon

Enter a description of your issue here, in full detail.

with hardware shaders and active multiplication the game works with 100% of FPS but it always hangs when it starts a combat or enter a house, already with the shaders hardware deactivates the game works but with the FPS very low, it has to solve this one problem ?

System Information

  • Operating System: Microsoft Windows 10 Home Single Language (64 bits)
  • CPU: Intel® Core™ i7-6500U CPU @ 2.50GHz
  • GPU: do not know
  • Citra Version (found in title bar): nightly-mingw 1280
  • Game: pokemon ultra sun and moon
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
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citra_log.txt (105.7 KB)

System Information for Support

Client Version                                Nightly 1280 HEAD-73bf92f
OpenGL Vendor                                 Intel
OpenGL Renderer                               Intel(R) HD Graphics 520
OpenGL Version                                3.3.0
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [x]
Hardware Shader, Geometry Shaders             [ ]
Enable Shader JIT                             [x]
System Region                                 -1

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