In Pokemon Ultra Moon outside of houses and of fights, the game is blurry in the background, there’s already been topic about it but i’ve seen no solution, so i was wondering if anyone knows how to fix it
- Operating System: Microsoft Windows 10
- CPU: Intel® Xeon® CPU E5-1620 0
- Citra Version : Citra Nightly 1696
- Game: Pokemon Ultra Moon
- Screenshot of Issue :
citra_log.txt (414.1 KB)
System Information for Support
Client Version Nightly 1696 HEAD-8e3c767
Operating System Windows 10 (10.0)
CPU Intel(R) Xeon(R) CPU E5-1620 0 @ 3.60GHz
Graphics API OpenGL 3.3.0
Graphics Renderer GeForce GTX 660/PCIe/SSE2
GPU Driver Version 461.72
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
Here’s some issues I found with your log that might help.
- You have cheats enabled. This might cause weird behaviour or crashes. Please disable them and retest if your game is experiencing bugs or crashes.
That ‘‘ghosting’’ effect is also visible on the 3DS. Citra’s upscaling simply makes it stand out a lot more. There were some people who looked into ‘‘fixing’’ it in the past, but every time they did it would graphically break the game in various ways. Running the game on native resoltution somewhat helps with this, but yea. That’s no ideal.