Citra runs at 18fps, 50% of game speed with pokemon sun/moon.
PC isn’t even that bad but from what ive noticed citra only uses 12% or so from my CPU power , anyway to turn that up /higher ???
- Operating System: Windows10
- CPU: I7 4770
- GPU: GTX 780TI
- Citra Version (found in titlebar): Bleeding edge // HEAD-1B4D28D
- Game: Pokemon moon
- Screenshot of Issue (include the full Citra window including titlebar):
log keeps spamming this
[1545.924244] Render.OpenGL video_core\renderer_opengl\renderer_opengl.cpp:DebugHandler:478: API OTHER 65536: Framebuffer unsupported. Framebuffer object 3 is unsupported because the depth and stencil attachments are mismatched.