BotW: 60 FPS patch lets cutscene audio overlap

Greetings everyone,

I applied the official 60 FPS patch to Breath of The Wild. The game runs great, but the spoken sentences in the cutscenes overlap with each other. Does anyone know, if there’s a setting that could prevent that?

My specs are:

  • Yuzu version: 702 main-line
  • CPU: AMD Ryzen 5 5600X
  • GPU: NVIDIA GeForce RTX 3080
  • GPU driver: 471.41 (2021.7.19)
  • OS: Windows 10 Pro
  • OS version: 10.0.19043 Build 19043

yuzu_log.txt (3.4 MB)

I uploaded a short video of the bug to YouTube:

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