Bravely Default Closes at start of game

Issue:
Enter a description of your issue here, in full detail.

System Information

  • Operating System: window 10
  • CPU: CPU @ 2.50GHz (4 CPUs), ~2.6GHz
  • GPU: Intel® Core™ i7-6500U
  • Citra Version (found in title bar): citra nightly 1535
  • Game: Bravely Default
  • Screenshot of Issue (include the full Citra window including titlebar):
    when it starts it stays black and closes


    Diagnostic Log
    Upload your log file as an attachment by dragging & dropping. citra_log.txt (30.8 KB)

In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

System Information for Support

Client Version                                Nightly 1535 HEAD-41bff0e
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i7-6500U CPU @ 2.50GHz
OpenGL Vendor                                 Intel
OpenGL Renderer                               Intel(R) HD Graphics 520
OpenGL Version                                3.3.0
GPU Driver Version                            20.19.15.4444
Enable CPU JIT                                [x]
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [ ]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
Enable Vsync                                  null
System Region                                 -1
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
  • You are using open source system files for Mii data. This will appear as your Mii having broken graphics, but will not affect the stability of the game. In order to resolve this, please refer to our guide on dumping system files. https://citra-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-3ds-console/

GPU Driver Version: Build 20.19.15.4444

This driver is outdated, you need to update.

Download igfx_win10_100.8141.exe from https://downloadcenter.intel.com/es/download/29530/Intel-Graphics-Windows-10-DCH-Drivers?product=88194
direct link: https://downloadmirror.intel.com/29530/a08/igfx_win10_100.8141.exe

Install it by following the steps on the Intel page above regarding removing OEM customizations.

Also do this:

  1. File->Open Citra Folder
  2. Open shaders folder then delete the opengl folder
  3. Emulation->Configure... then click on Graphics on the left
  4. Click on the Advanced tab and turn on Accurate Multiplication

The Disk Shader Cache currently has a bug when Accurate Multiplication is turned off causing it to load all shaders from zero every time you start the game and makes the precompiled cache extrememly large + the RAM usage skyrockets until you crash.