Issue:
I’ve been trying to play Bravely Default for a few days now, but for some reason I keep running into an issue where the game will crash when I try to go up or down a set of stairs in a dungeon. I thought that I had fixed it after turning off hardware shaders, but now it crashed even with it off, so I’m not really sure what’s causing the issue
System Information
- Operating System: Windows 11
- CPU: 12th Gen Intel(R) Core™ 2.50 GHz
- GPU: Intel(R) Iris(R) Xe Graphics & NVIDIA GeForce RTX 3050 Ti
- Citra Version (found in title bar): Citra Nightly 2033
- Game: Bravely Default
Diagnostic Log
citra_log.txt (321.6 KB)
citra_log.txt.old.txt (202.2 KB)
System Information for Support
Client Version Nightly 2027 HEAD-8fe147b
Operating System Windows 11 Version 22H2 (Build 22621.2428)
CPU 12th Gen Intel(R) Core(TM) i9-12900HK | AVX2 | FMA
Graphics API OpenGL 4.3.0
Graphics Renderer NVIDIA GeForce RTX 3050 Ti Laptop GPU/PCIe/SSE2
GPU Driver Version 532.09
CPU JIT [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
Here’s some issues I found with your log that might help.
- You have cheats enabled. This might cause weird behaviour or crashes. Please disable them and retest if your game is experiencing bugs or crashes.
- You are using open source system files for Mii data. This will appear as your Mii having broken graphics, but will not affect the stability of the game. In order to resolve this, please refer to our guide on dumping system files. https://citra-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-3ds-console/
System Information for Support
Client Version Nightly 2027 HEAD-8fe147b
Operating System Windows 11 Version 22H2 (Build 22621.2428)
CPU 12th Gen Intel(R) Core(TM) i9-12900HK | AVX2 | FMA
Graphics API OpenGL 4.3.0
Graphics Renderer NVIDIA GeForce RTX 3050 Ti Laptop GPU/PCIe/SSE2
GPU Driver Version 532.09
CPU JIT [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
Here’s some issues I found with your log that might help.
- You have cheats enabled. This might cause weird behaviour or crashes. Please disable them and retest if your game is experiencing bugs or crashes.
- You are using open source system files for Mii data. This will appear as your Mii having broken graphics, but will not affect the stability of the game. In order to resolve this, please refer to our guide on dumping system files. https://citra-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-3ds-console/
System Information for Support
Client Version Nightly 1920 HEAD-238a574
Operating System Windows 11 Version 22H2 (Build 22621.1702)
CPU 12th Gen Intel(R) Core(TM) i9-12900HK | AVX2 | FMA
Graphics API OpenGL 4.3.0
Graphics Renderer NVIDIA GeForce RTX 3050 Ti Laptop GPU/PCIe/SSE2
GPU Driver Version 528.79
CPU JIT [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
Here’s some issues I found with your log that might help.
- You have cheats enabled. This might cause weird behaviour or crashes. Please disable them and retest if your game is experiencing bugs or crashes.
System Information for Support
Client Version Nightly 1920 HEAD-238a574
Operating System Windows 11 Version 22H2 (Build 22621.1702)
CPU 12th Gen Intel(R) Core(TM) i9-12900HK | AVX2 | FMA
Graphics API OpenGL 4.3.0
Graphics Renderer NVIDIA GeForce RTX 3050 Ti Laptop GPU/PCIe/SSE2
GPU Driver Version 528.79
CPU JIT [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
I did not find anything wrong in your log file. Please wait for a human moderator to assist.
So as it turns out, my save data was just corrupted or something, because I deleted my game saves and restarted and now the issue has resolved itself. No idea why it was happening in the first place, but hey, the game works now!