Breath of the Wild Hero's Path not showing when zoomed in for Vulkan API

I found out when using Vulkan API, Hero’s Path in Breath of the Wild will not show when zoomed in. It will show normally when zoomed out. Any ideas?

yuzu_log.txt (140.9 KB)

System Information for Support

Client Version                               yuzu 978
Operating System                             Windows 10 Version 2009
CPU                                          Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz | AVX
Graphics API                                 Vulkan 1.3.194
Graphics Renderer                            NVIDIA GeForce GTX 1660 SUPER
GPU Driver Version                           NVIDIA 512.15.0.0
CPU Accuracy                                 Auto
GPU Accuracy                                 High
Docked Mode                                  [x]
CPU Multicore                                [x]
Async GPU                                    [x]
Async Shaders                                [ ]

I did not find anything wrong in your log file. Please wait for a human moderator to assist.

Try this, set CPU accuracy to accurate.

No, it does not work.
I carefully checked the hero’s path, with CPU accuracy to accurate, each location is shown as a pair of dots, but there is not line connects between dots.when zoomed in. This can be verified by moving back/forward of the locations.

Ok so it’s not CPU related precision.
Can you try with the older 472.12 driver? Geforce Driver Results | NVIDIA

Downgraded back to older 472.12 driver, Same behavior. It does not help.

Thanks, I’ll report it.