Bug in Fullscreen

If i Run a Game in Fullscreen and Press F6 to load the Game again citra stays afterwards in fullscreeen.
I actually dont know if this is a bug or it should be that way but i can only fix it with deleting the config file

System Information

  • Operating System: Windows 10
  • CPU: i5 4590
  • GPU: GTX 1050
  • Citra Version (found in title bar): 1199
  • Game: so far every game i played
  • Screenshot of Issue (include the full Citra window including titlebar):
    citra_log.txt (9.9 KB)

In order for us to provide better support, we need to see the log generated by Citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File.

System Information for Support

Enable CPU JIT                                [x]
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [ ]
Hardware Shader, Geometry Shaders             [x]
Enable Shader JIT                             [x]
Enable Vsync                                  [ ]
LLE Audio Emulation Enabled                   [ ]
Use GDB Stub                                  [ ]
System Region                                 -1
OpenGL Version                                null
OpenGL Vendor                                 null
OpenGL Renderer                               null

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended for accurate emulation.

So when this happens, even if you force close Citra, if you re-open it, it’ll automatically open up to Fullscreen?

If so, delete your qt-config.ini located here: C:\Users\%usernamme%\AppData\Roaming\Citra\config

Yeah right thats what im doing If it happens but its kinda annyoing ^^’

Crap, I probably didn’t account for restart in my PR where I supposedly fixed this. I’ll look into this if I get the time (which is a bit unlikely as I have exams coming up).

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