I’m not 100% sure whether this should be tagged as #citra-support or #media but I was wondering if anyone else is getting random micro-stutters in games that are heavily bounded to it’s audio (in this case, Theatrhythm Final Fantasy CC) which in turn screws up the sync, making the game unenjoyable and harder.
It was already set to cubeb, and Audio Stretching was disabled beforehand (and probably should in 90% of the cases) since it makes the audio slow down and up everytime there’s lag in the game itself.