Canary GPU option errors for Integrated Intel GPU

Issue:
I’m really impressed by the speed update. Boosts Ultra Sun up to 98% in outdoor environs.

That said, there’s a pretty big bug for people using just a plain integrated intel cpu/gpu with no dedicated graphics processor. When enabling the OpenGL option and selecting GPU instead of CPU, the graphics go insane, particularly the secondary screen graphics, which just sort of blank out into grey, displaying some occasional text or a copy of rendered objects on the main screen. Yes, I have toggled all the options and nothing fixes it aside from switching back to CPU (which is basically the same performance speed as the current nightly build).

System Information

  • Operating System: Windows 10 Home x64bit
  • CPU: Intel® Core™ i7-4700MQ
  • GPU: Intel® HD 4600
  • Citra Version (found in title bar): HEAD-485ad0a
  • Game: Pokemon Sun
  • Screenshot of Issue (include the full Citra window including titlebar):

I will link an imgur album with mirrored images at 3 different points where I switch between GPU and CPU in OpenGL, each with a different pastebin log in the hopes that someone can fix this.

Imgur album error reporting – https://imgur.com/a/fipJV

Log:
CPU/GPU1 (start menu) – https://pastebin.com/DWRXfwv5
CPU/GPU2 (town) – https://pastebin.com/ScjzAgwh
CPU/GPU3 (battle) – https://pastebin.com/KDuKN8Gf

Just uncheck Accurate Hardware Shader and choose GPU. it will work, lets just wait for the fix update.