Can’t load states:
I can’t load states in the Citra emulator and I don’t know why?
- Operating System: Windows 10
- CPU: Intel Core I3-2350M
- GPU: Nvidia Geforce 610M
- Citra Version: 1663
- Game: The Legend of Zelda: Ocarina of time 3d
- Screenshot of Issue :
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Please follow the bot’s instructions and upload a log file.
System Information for Support
Client Version Nightly 1633 HEAD-bf03fb8
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM) i3-2350M CPU @ 2.30GHz
Graphics API OpenGL 3.3.0
Graphics Renderer GeForce 610M/PCIe/SSE2
GPU Driver Version 391.35
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
Here’s some issues I found with your log that might help.
thanks, CitraBot this a great support for Nintendo handled system emulator.
Emulation>Configuration>Graphics and disable
Dump Textures -> This is only useful if you’re trying to create a texture pack or something involving the textures of your game. If you’ve had it on for a long time, you may want to clear the thousands of textures it’s already dumped --> Start citra, right click on your game and select
Open Texture Dump Location. A folder will pop-up. Now delete everything inside this folder.
As for your current problem. I can see through the log that you’ve used
Save States extensively. Does this error also occur when using normal, in-game saves?