yuzu_log.txt (952.6 KB)
@CitraBot diagnose my problem
What the bot checks is pretty limited, we still have to do manual checks on them.
I would enable GPU cache garbage collection in Graphics > Advanced.
unfortunately that hasn’t fixed any of the problems neither the opengl screen tears (refer below)
nor the shaders loading each time I launch a game, any idea about those?
huh actually ssbu just started up with 6.5k shaders loaded maybe that’s cause of toggling this? if so thank you
Replied about the shader load in the other thread.
There’s not much we can do about Intel’s OpenGL support, stick to Vulkan.