CITA Link Between Worlds stuck after launch

Issue:
Enter a description of your issue here, in full detail.
Whenever I launch Link Between Worlds on Citra, it shows the “Launching…” bar for a few seconds. The bottom bar will show that it’s operating at around 8-10% speed, then 20-24%, then zero. FPS will then display “nan ms”.

System Information

  • Operating System: Microsoft Windows 11 Home
  • CPU: AMD Ryzen 7 3750H
  • GPU: NViDIA GeForce GTX 1660Ti & AMD Radeon RX Vega 10
  • Citra Version (found in title bar): Citra Nightly 1753
  • Game: Legend of Zelda: A Link Between Worlds

Diagnostic Log
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citra_log.txt (11.6 KB)
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https://community.citra-emu.org/t/how-to-upload-the-log-file/296

System Information for Support

Client Version                               Nightly 1753   HEAD-cdbd72e
Operating System                             Windows 10 (10.0)
CPU                                          AMD Ryzen 7 3750H with Radeon Vega Mobile Gfx   | AVX2 | FMA
Graphics API                                 OpenGL 3.3.0
Graphics Renderer                            NVIDIA GeForce GTX 1660 Ti with Max-Q Design/PCIe/SSE2
GPU Driver Version                           466.27
CPU JIT                                      [x]
Hardware Renderer                            [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [ ]

Here’s some issues I found with your log that might help.

  • You are running out of date drivers for your GPU. You need to install the most recent driver for your graphics card from NVIDIA’s website. Official Drivers | NVIDIA
  • The CPU Clock percentage is not 100%. You may experience unexpected game speed.