Hmmm, I’m not seeing anything stand out. Let’s try a portable build first:
Go to Download Citra - Citra and select Manual download. Then under Nightly Build, click on your operating system’s icon to the right of the latest build available to download the build.
Extract it (.7z can be extracted using Winrar or 7zip) and put it wherever you wish. Inside the extracted nightly-mingw folder, create a folder called user. This Citra should now store all of its config, save files and such inside of this user folder.
Check to make sure that this user folder is in the same folder that contains citra-qt(.exe)
Now run the citra-qt executable found inside of the mingw folder and run your game.
If the issue persists, upload a log file using this portable build.
As requested, I did a test on the portable build, apparently it has the same issue, at least from the logs.
Hereby the log it generated: citra_log.txt (28.3 KB)
I did 2 tests, with and without hardware shader (since it seemed that was one of the most common cause here in the forum).