Citra capped at 15 fps

Issue: my citra nightly cannot go above 15 fps (25%/100%) no matter what speed i set it to, ive been everywhere on the graphics menus and have turned off vsync, tried overclocking/underclocking and have seen no improvement.

System Information

  • Operating System: Win 10
  • CPU: Ryzen 7 2700x
  • GPU: Nvidia GTX 1080
  • Citra Version (found in title bar):
  • Game: Pokemon AS
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
citra_log.txt (29.5 KB)

System Information for Support

Client Version                                Nightly 1724 HEAD-19617f7
Operating System                              Windows 10 (10.0)
CPU                                           AMD Ryzen 7 2700X Eight-Core Processor          | AVX2 | FMA
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             NVIDIA GeForce GTX 1080/PCIe/SSE2
GPU Driver Version                            472.12
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 1
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

  • Please enable the Vsync option if you are experiencing screen tearing.
  • LLE Audio is designed for debugging purposes. Using this option will slow down your game. Try changing to HLE audio.

Change audio back to HLE (fast) which is the default. Changing it to LLE will drastically lower performance on any computer.