Issue: Citra closes by itself after 2 or 3 secs after i load my pokemon sun file. no messages when it closes .
- Operating System: windows 10
- CPU: AMD Ryzen 5 1600 Six-Core Processor 3.20 GHz
- GPU: GTX 1060 (Nvidia)
- Citra Version (found in title bar): citra nightly 1771
- Game: Pokemon sun
citra_log.txt (7.8 KB)
System Information for Support
Client Version Nightly 1771 HEAD-84d5d62
Operating System Windows 10 (10.0)
CPU AMD Ryzen 5 1600 Six-Core Processor | AVX2 | FMA
Graphics API Unknown (?)
Graphics Renderer ?
GPU Driver Version ?
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
I did not find anything wrong in your log file. Please wait for a human moderator to assist.
Looks like perhaps a faulty shader cache. Go to
File>Open Citra Folder. Then open up the
shaders folder and delete the
opengl folder found here. Now try your game again.
Did that didnt work, just closed by itself again… can it be because i randomized the pokemon game? i randomized a pokemon omega ruby once and worked just fine first try
It seems it’s crashing before the game is initialized, which made me think of the shaders (as those are loaded before the actual game tends to start). So I’m not sure that would be the problem. Though, it never hurts to check anyways. Try launching just the base ROM (no randomizations) and see if the issue remains the same.
The ROM without randomizations works just fine! no problems running it
Then the issue lies with the randomization.