When I open my randomizer, Citra closes immediately after it finishes loading. The base game works fine though, is this an issue with the randomizer?
- Operating System:
- CPU: i3-1005G1
- GPU: Intel (R) UHD
- Citra Version (found in title bar): 1788 Nightly
- Game: Pokemon Alpha Sapphire
- Screenshot of Issue (include the full Citra window including titlebar):
Upload your log file as an attachment by dragging & dropping.
citra_log.txt (14.5 KB)
In order to save a copy of the log, follow this guide:
System Information for Support
Client Version Nightly 1788 HEAD-030ecaa
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM) i3-1005G1 CPU @ 1.20GHz | AVX512 | FMA
Graphics API OpenGL 4.3.0
Graphics Renderer Intel(R) UHD Graphics
GPU Driver Version 22.214.171.1249
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [ ]
System Region -1
Shader Disk Cache [x]
I did not find anything wrong in your log file. Please wait for a human moderator to assist.
If the base game functions correctly, but the randomized game does not, there is an issue with the randomization.