Issue:
Whenever I play ocarina of time in about a 2 minutes it will crash
System Information
- Operating System: Windows 10
- CPU: Intel(R) Pentium(R) CPU 6405U
- GPU: Intel(R) UHD Graphics
- Citra Version (found in title bar): Citra Nightly 1773
- Game: Ocarina of Time
- Screenshot of Issue (include the full Citra window including titlebar):
Diagnostic Log
citra_log.txt (13.7 KB)
In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296
System Information for Support
Client Version Nightly 1773 HEAD-353aaaf
Operating System Windows 10 (10.0)
CPU Intel(R) Pentium(R) CPU 6405U @ 2.40GHz
Graphics API OpenGL 3.3.0
Graphics Renderer Intel(R) UHD Graphics
GPU Driver Version 30.0.100.9805
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [ ]
System Region -1
Shader Disk Cache [x]
Here’s some issues I found with your log that might help.
- The CPU Clock percentage is not 100%. You may experience unexpected game speed.
Unmapped read-writes. You should redump your game. Please refer to our game dumping guides:
Dumping Game Cartridges
Dumping Installed Titles
Make sure your GM9 is up to date and that you have enough free storage space available on your SD-Card to perform the dump.