Citra crashes after Fire Emblem Fate Especial Edition.
I open the game and before finished loading the game the program closes.
- Operating System: Windows 10 64-bit processor
- CPU: Intel® Core™ i7-5500U
- GPU: 2.40GHz
- Citra Version (Citra Nigthly 1420):
- Game: Fire emblem Fate Edition
- Screenshot of Issue (include the full Citra window including titlebar):
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System Information for Support
Client Version Nightly 1420 HEAD-4991c01
OpenGL Vendor null
OpenGL Renderer null
OpenGL Version null
Enable Hardware Renderer [x]
Enable Hardware Shader [x]
Hardware Shader, Accurate Multiplication [ ]
Hardware Shader, Geometry Shaders null
Enable Shader JIT [x]
Enable Vsync null
System Region -1
Here’s some issues I found with your log that might help.
- Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
That didn’t work. When it gets to the loading screen, it freezes and then just quits with no error message.
I have the same problem someone has the solution? I Specify this appar when that was I playing Conquest in Lunatic Mode and I reset from the restart button (in chapter 10 but i doubt this is useful)
Thanks a lot
since Fates was broken, I left on Awakening but I have the same problem and that’s when I clicked on restarting in the middle of the game, Now Awakening has the same problem I can’t open it anymore but I have the origin of the bug , Now we have to wait for an update for Citra which fixes this
Disk Shader Cache under Graphics > Enhancements.
And don’t download games, that’s illegal and not supported by Citra. If you think the game might be the problem just follow this guide to ensure your game is clean
2DS consoles and games can be bought very cheap second hand nowadays, there’s really no excuse to be a pirate.
The disk Shader Cache has fonctionnaded thanks for your help ^^