Citra crash opening a Rom

Citra crashes when I tried to Load Fire emblem Awakening. This error presented previously and I reinstaled Citra and deleted all the information of the game, when started as a new game the sistem runs perfectly, but after a while when tried to load it crashes again. The crash did not occour in an specific progression of the game, and does not happend with other games. This error not only crashes Citra but also my PC

System Information

  • Operating System: Windows 10
  • CPU: i3 5005U
  • GPU: Intel HD 5500
  • Citra Version (Nightly 1621):
  • Game: Fire Emblem Awakening

citra_log.txt (6.0 KB)

System Information for Support

Client Version                                Nightly 1621 HEAD-df9e230
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i3-5005U CPU @ 2.00GHz
Graphics API                                  OpenGL ?
Graphics Renderer                             ?
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [ ]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.

System Information for Support

Client Version                                Nightly 1621 HEAD-df9e230
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i3-5005U CPU @ 2.00GHz
Graphics API                                  OpenGL ?
Graphics Renderer                             ?
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [ ]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.

Hi, please try this:

  1. Open Citra then go to File->Open Citra Folder
  2. Open shaders folder then delete the opengl folder if it is there.
  3. Emulation->Configure… then click on Graphics on the left
  4. Click on the Advanced tab and turn on Accurate Multiplication

The Disk Shader Cache currently has a bug when Accurate Multiplication is turned off causing it to load all shaders slowly from zero every time you start the game and makes the precompiled cache extrememly large + the RAM usage skyrockets until you crash.

Hello,

That solves it!!!

Thank you