Citra crash when loading game (citra nightly)

when i load Pokemon X citra crash in the loading screen, i tried it with pokemon ultra sun but still crash, but when i use citra canary everything fine, no crash

System Information

  • Operating System: windows 11
  • CPU: Ryzen 5 3500U
  • GPU: Vega 8
  • Citra Version (found in title bar): Citra Nightly 1781
  • Game: pokemon X, pokemon Ultra Sun
  • Screenshot of Issue (include the full Citra window including titlebar): what i need to put here? citra crash before the game start

Diagnostic Log
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citra_log.txt (121.5 KB)

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System Information for Support

Client Version                               Nightly 1781   HEAD-141471e
Operating System                             Windows 10 (10.0)
CPU                                          AMD Ryzen 5 3500U with Radeon Vega Mobile Gfx   | AVX2 | FMA
Graphics API                                 OpenGL 3.3.0
Graphics Renderer                            AMD Radeon(TM) Vega 8 Graphics
GPU Driver Version                 
CPU JIT                                      [x]
Hardware Renderer                            [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [x]

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.
  • The CPU Clock percentage is not 100%. You may experience unexpected game speed.

AMD’s new driver requires a workaround that is only present in Citra Canary for now. Please use that in the meantime.

Additionally, you should set your CPU Clock Speed slider back to 100% in Emulation>Configuration>System. You shouldn’t be messing with this setting unless you know what you’re doing.

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