Citra crash when open game on Mac

Issue:
Citra crashes every time when I open a game. I disabled disk shader cache, it didn’t work. I also turned off shader JIT and hardware shader, still didn’t work. It only worked when I totally turn off hardware renderer, but the game is playing extremely slow at 1fps

System Information

  • Operating System: MacOS Mojave 10.14.6
  • CPU: 2.4 GHz Intel Core i5
  • GPU: Intel Iris Plus Graphics 655 1536 MB
  • Citra Version (found in title bar): nightly 1678
  • Game: Daigyakuten Saiban
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
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citra_log.txt (11.1 KB)
In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

System Information for Support

Client Version                                Nightly 1678 HEAD-e33677b
Operating System                              macOS Mojave (10.14)
CPU                                           Intel(R) Core(TM) i5-8279U CPU @ 2.40GHz
Graphics API                                  OpenGL ?
Graphics Renderer                             Intel(R) Iris(TM) Plus Graphics 655
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [ ]
Hardware Shader, Accurate Multiplication      [ ]
Shader JIT                                    [ ]
System Region                                 -1
Shader Disk Cache                             [ ]

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
  • Please enable the Vsync option if you are experiencing screen tearing.

it’s still not working