Citra crashe when i load pokemon ultra sun

Issue:
Enter a description of your issue here, in full detail.

System Information

  • Operating System: Windows 10 1903

  • CPU: Intel® Core™ i5-7300HQ CPU @ 2.50GHz, 2501 Mhz, 4 Core(s), 4 Logical Processor(s)

  • GPU: NVIDIA GeForce GTX 1050 2 GB

  • Citra Version (found in title bar): Citra canary 1760

  • Game: Pokemon Ultra Sun

  • Screenshot of Issue (include the full Citra window including titlebar): can’t provide any, as it closes the whole app down

Diagnostic Log

citra_log.txt (4.0 KB)

In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

I did not find anything wrong in your log file. Please wait for a moderator to assist.

Hi, do this:

  1. File->Open Citra Folder
  2. Open shaders folder then delete the opengl folder if it is there.
  3. Emulation->Configure... then click on Graphics on the left
  4. Click on the Advanced tab and turn on Accurate Multiplication

The Disk Shader Cache currently has a bug when Accurate Multiplication is turned off causing it to load all shaders slowly from zero every time you start the game and makes the precompiled cache extrememly large + the RAM usage skyrockets until you crash.