Issue:
After loading the game and after it loads the shaders for the game, the citra app closes
System Information
- Operating System: 64-bit
- CPU: Intel® Core™ i5-4300U CPU @1.90GHz 2.49 GHz
- GPU: Intel® HD Graphics Family
- Citra Version (found in title bar): Citra Nightly 1420
- Game: Tomodachi Life
- Screenshot of Issue (include the full Citra window including titlebar):
Diagnostic Log
Upload your log file as an attachment by dragging & dropping. citra_log.txt (4.0 KB)
In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296
System Information for Support
Client Version Nightly 1420 HEAD-4991c01
OpenGL Vendor null
OpenGL Renderer null
OpenGL Version null
Enable Hardware Renderer [x]
Enable Hardware Shader [x]
Hardware Shader, Accurate Multiplication [ ]
Hardware Shader, Geometry Shaders null
Enable Shader JIT [x]
Enable Vsync null
System Region -1
Here’s some issues I found with your log that might help.
- Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
While the game was loading citra crashed after enabling accurate multiplication
tywald
#4
Yeah this game doesn’t like Disk Shader Cache
, turn it off in the graphics options in Citra.
1 Like
that got it working perfectly again, thank you!