Citra crashes mid-game

Citra crashes around 10 minutes in the game. It just shut down it does not freeze.

System Information

  • Operating System: Windows 10
  • CPU: Intel Core i5-3210M 2.50 GHz
  • GPU: (integrated gpu)
  • Citra Version (found in title bar): Citra Canary 1830
  • Game: Inazuma Eleven GO: Light
  • Screenshot of Issue (include the full Citra window including titlebar): I can’t take a screenshot of it since it just completely closes.

Diagnostic Log
citra_log.txt (75.0 KB)

System Information for Support

Client Version                                Canary 1830 HEAD-55b529b
Operating System                              Windows 10 (10.0)
CPU                                                  Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz
Graphics API                                  OpenGL 4.0.0
Graphics Renderer                             Intel(R) HD Graphics 4000
GPU Driver Version                  
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [ ]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

  • You are running out of date drivers for your GPU. You need to install the most recent driver for your graphics card from Intel’s website.
  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.

you need to update your gpu driver… check it out here…

5129 is the latest, he doesn’t need to update. The problem is the iGPU itself, it doesn’t like the Split Presentation Thread change (due to a driver bug) introduced in Nightly 1393.

Use Nightly 1392 until you upgrade your computer: