Citra crashes minutes after starting a game

Issue :
Recently I have been trying to soft reset for a shiny in Pokemon Alpha Sapphire however soon after booting up Citra and loading the game it crashes 10-15 resets in. I tried having task manager open while running the game and realized that Citra was starting up with only ~350mb of memory taken up, but slowly took up more and more memory up to ~1.3gb and then crashes (In the screenshots I wasn’t able to get it to be that high before it crashed). This has happened 20 or so times without fail while I was trying to figure why Citra was crashing. Even if I did nothing in the game like stand still for minutes, Citra would still steadily use up more memory. I believe this happened in the most recent update for Citra Nightly but I have no idea how to fix it.

System Information

  • Operating System: Windows 10
  • CPU: Intel Core i5 4200U
  • GPU: Intel Integrated Graphics
  • Citra Version (found in title bar): Citra Nightly 1598
  • Game: Pokemon Alpha Sapphire
  • Screenshot of Issue (2 attached, one while the game is running, the other is when its not)

Diagnostic Log
citra_log.txt (4.8 KB)

I did not find anything wrong in your log file. Please wait for a moderator to assist.

Reset the shader cache by deleting the \shaders\opengl folder. You can access it by opening Citra then File->Open Citra Folder.