Citra crashes when i load rom

Issue:
Citra just crashes when i load Tomodachi Life or any other rom.

System Information

  • Operating System: Windows 10
  • CPU: i5-3210M
  • GPU: Intel® HD Graphics 4000
  • Citra Version (found in title bar): 1430
  • Game: Every ROM
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.
citra_log.txt (4.2 KB)
In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

System Information for Support

Client Version                                Nightly 1430 HEAD-5b54a99
OpenGL Vendor                                 null
OpenGL Renderer                               null
OpenGL Version                                null
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [ ]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
Enable Vsync                                  null
System Region                                 -1

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.

The log gets cleared each time you open Citra. Try upload a new log with more information about the crash.

The easiest way is to do these steps:

  1. Open Citra then File->Open Citra Folder then log folder(keep this open in the background).
  2. Start the game and make Citra crash(don’t reopen or the log gets cleared so you have to do it again).
  3. Reupload the log here.

citra_log.txt (18.1 KB)

System Information for Support

Client Version                                Nightly 1430 HEAD-5b54a99
OpenGL Vendor                                 Intel
OpenGL Renderer                               Intel(R) HD Graphics 4000
OpenGL Version                                3.3.0
GPU Driver Version                            10.18.10.4252
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [ ]
Hardware Shader, Accurate Multiplication      [x]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
Enable Vsync                                  null
System Region                                 -1

Here’s some issues I found with your log that might help.

Build 10.18.10.4252

This driver is outdated, you need to update.

Download win64_15.33.49.5100.zip from https://downloadcenter.intel.com/download/29311/Intel-Graphics-Driver-for-Windows-15-33-?product=81499
direct link: https://downloadmirror.intel.com/29311/a08/win64_15.33.49.5100.zip

then follow this guide to install it: https://www.howtogeek.com/343287/how-to-fix-the-driver-being-installed-is-not-validated-for-this-computer-on-intel-computers/

The game also seem to not like the Disk Shader Cache, turn it off in the graphics settings on Citra.

thx bro i will try it out