Issue: Citra freezes when i surf
i am currently playing pokemon alpha sapphire on citra. However, whenever i start to surf, citra freezes. Please help out.
Enter a description of your issue here, in full detail.
- Operating System: Windows 10
- CPU: core i5 7th gen
- GPU: intel hd 620
- Citra Version (found in title bar): citra nightly
- Game: pokemon alpha sapphire
- Screenshot of Issue (include the full Citra window including titlebar):
citra_log.txt (126.1 KB)
In order to save a copy of the log, follow this guide:
System Information for Support
Client Version Nightly 1599 HEAD-b94f21e
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM) i5-7200U CPU @ 2.50GHz
Graphics API OpenGL 3.3.0
Graphics Renderer Intel(R) HD Graphics 620
GPU Driver Version 18.104.22.16836
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [ ]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
Here’s some issues I found with your log that might help.
- Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
I tried it after enabling accurate multiplication. The problem is still there.
Can somebody please help out
Citra please reply!
GPU Driver Version: 22.214.171.12436
This driver is outdated, you need to update.
win64_126.96.36.19973.zip from https://downloadcenter.intel.com/download/28289/Intel-Graphics-Driver-for-Windows-10
direct link: https://downloadmirror.intel.com/28289/a08/win64_188.8.131.5273.zip
then follow this guide to install it: https://www.howtogeek.com/343287/how-to-fix-the-driver-being-installed-is-not-validated-for-this-computer-on-intel-computers/
After you have installed that download and install
igfx_win10_100.8476.exe from: https://downloadcenter.intel.com/download/29784/Intel-Graphics-Windows-10-DCH-Drivers?product=95443
direct link: https://downloadmirror.intel.com/29784/a08/igfx_win10_100.8476.exe
Also do this:
- Open Citra then go to
File->Open Citra Folder
shaders folder then delete the
opengl folder if it is there.
Disk Shader Cache currently has a bug when
Accurate Multiplication is turned off causing it to load all shaders slowly from zero every time you start the game and makes the precompiled cache extrememly large + the RAM usage skyrockets until you crash. Keep
Accurate Multiplication enabled.
Thanks a lot. The problem has been solved. I am honestly really grateful to you for your help.