Citra crashes when I try and play on my randomizer alpha sapphire

Issue:
I loaded the 3ds file and it crashes immediately

System Information

  • Operating System: Windows 10
  • CPU: Intel® Core™ i7-9700f CPU @ 3.00GHz
  • GPU: NVIDIA GeForce GTX 1660 Ti
  • Citra Version (found in title bar): Citra Nightly 1535
  • Game: Pokemon Alpha Sapphire
  • Screenshot of Issue (include the full Citra window including titlebar): Can’t it crashes immediatelycitra_log.txt (6.4 KB)

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.

In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

System Information for Support

Client Version                                Nightly 1535 HEAD-41bff0e
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i7-9700F CPU @ 3.00GHz
OpenGL Vendor                                 null
OpenGL Renderer                               null
OpenGL Version                                null
Enable CPU JIT                                [x]
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [ ]
Hardware Shader, Accurate Multiplication      [ ]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
Enable Vsync                                  null
System Region                                 -1
Shader Disk Cache                             [ ]

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.

How do I enable accurate multiplication?

Advanced graphics settings in Citra.

Does the unedited rom work? If yes, you need to look up correct steps how to “randomize”. Rom hacks are unsupported so they may or may not work.