Issue:
Citra crashes when loading 3ds file. I was playing the game fine for a few days until this started to happen.
System Information
- Operating System: Windows 10
- CPU: Processor Intel(R) Core™ i7-9750H CPU @ 2.60GHz
- GPU: NVIDIA GeForce GTX 1650
- Citra Version (found in title bar): Citra Nightly 1696
- Game: Dai Gyakuten Saiban 2 : Ryuunosuke Naruhodou no Kakugo
- Screenshot of Issue (include the full Citra window including titlebar):
Diagnostic Logcitra_log.txt (5.5 KB)
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System Information for Support
Client Version Nightly 1696 HEAD-8e3c767
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz
Graphics API OpenGL ?
Graphics Renderer ?
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
I did not find anything wrong in your log file. Please wait for a moderator to assist.
Reinstalling citra or the ROM does not work… please help.
does this happen only with the game you mentioned or with all the roms you got?
I didn’t test other ROMs, will try but I need some time before I can do so because I don’t have my PC rn.
Please try turning off the Disk Shader Cache in Emulation>Configuration>Graphics>Advanced Tab
.
This worked although it yeeted all my save data. D: Thank you!
The Disk Shader Cache has nothing at all to do with save data. Not sure what happened there.
I’m not sure, after I disabled the setting, the ROM loaded but it proceeded to say the data is corrupted so it reset everything including save data. Glad it works now tho