Citra crashes when loading game

My citra crashes when it tries to load Shin Megami Tensei IV. No errors, it just automatically closes the application. Tried loading SMT IV Apocalypse and the application works fine.

System Information

  • Operating System: Windows 10
  • CPU: i5-8250U-CPU @1.60Ghz
  • GPU: GeForce MX130
  • Citra Version (found in title bar): 1547
  • Game: Shin Megami Tensei IV

Diagnostic Log
citra_log.txt (4.0 KB)

I did not find anything wrong in your log file. Please wait for a moderator to assist.

Hi, do this:

  1. File->Open Citra Folder
  2. Open shaders folder then delete the opengl folder if it is there.
  3. Emulation->Configure... then click on Graphics on the left
  4. Click on the Advanced tab and turn on Accurate Multiplication

The Disk Shader Cache currently has a bug when Accurate Multiplication is turned off causing it to load all shaders slowly from zero every time you start the game and makes the precompiled cache extrememly large + the RAM usage skyrockets until you crash.