Issue:
My citra crashes when it tries to load Shin Megami Tensei IV. No errors, it just automatically closes the application. Tried loading SMT IV Apocalypse and the application works fine.
Open shaders folder then delete the opengl folder if it is there.
Emulation->Configure... then click on Graphics on the left
Click on the Advanced tab and turn onAccurate Multiplication
The Disk Shader Cache currently has a bug when Accurate Multiplication is turned off causing it to load all shaders slowly from zero every time you start the game and makes the precompiled cache extrememly large + the RAM usage skyrockets until you crash.