Citra crashes when trying to open a ROM

I’m trying to open a randomized ROM of Pokemon Alpha Sapphire, but every time I try and load the ROM, it crashes.

Diagnostic Log
citra_log.txt (11.6 KB)

System Information for Support

Client Version                                Nightly 1727 HEAD-6183b5d
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz | AVX2 | FMA
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             NVIDIA GeForce GTX 1070/PCIe/SSE2
GPU Driver Version                            472.12
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

I did not find anything wrong in your log file. Please wait for a moderator to assist.

Could you test if this also happens when just using the base game of Alpha Sapphire, no randomization?

If it does, upload another log file here.
If it doesn’t, it is quite likely an issue with the randomization.

It does not crash with the non randomized version. It’s surprising to me that it would have something to do with the randomizer since I randomized it the way I always have and have only had this happen now.

I rerandomized the game and it seems to be working so far. Not sure what the problem was the first time through, but I guess it’s not a big deal since I was able to get it to work in the end