Citra crashing before shaders load

Issue:
Enter a description of your issue here, in full detail.
my citra app crashes before pokemon x loads and doesnt even begin to load shaders

System Information

  • Operating System: windows 11
  • CPU: ryzen 7 3700
  • GPU: rtx 3070ti
  • Citra Version (found in title bar): nightly 1796
  • Game: pokemon x
  • Screenshot of Issue (include the full Citra window including titlebar):
    there is no screenshot available because i get a black screen as if it were trying to load but then completely crashes and closes the app

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.

citra_log.txt (4.0 KB)

In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

The log file is incomplete. Make sure you follow the steps carefully:

  1. Open Citra, then go to File>Open Citra Folder (Citra>Open Citra Folder if on MacOS) and open up the log folder. Now keep that open in the background.
  2. Launch your game and encounter the problem; crash/slowdown/glitch and close Citra if it doesn’t do so by itself. Do not restart Citra as that will wipe the log of important information!
  3. Now upload the log file in this chat.

citra_log.txt (13.5 KB)

i think this should be right, thanks!

System Information for Support

Client Version                               Nightly 1797   HEAD-ea26f46
Operating System                             Windows 10 Version 2009
CPU                                          AMD Ryzen 7 3700X 8-Core Processor              | AVX2 | FMA
Graphics API                                 OpenGL 4.3.0
Graphics Renderer                            NVIDIA GeForce RTX 3070 Ti/PCIe/SSE2
GPU Driver Version                           522.25
CPU JIT                                      [x]
Hardware Renderer                            [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [x]

I did not find anything wrong in your log file. Please wait for a human moderator to assist.

Hmmm, please set up a portable build to rule out any other issues with your current Citra installation:

Go to Download Citra - Citra and select Manual download. Then under Nightly Build, click on your operating system’s icon to the right of the latest build available to download the build.
Extract it (.7z can be extracted using Winrar or 7zip) and put it wherever you wish. Inside the extracted nightly-mingw folder, create a folder called user. This Citra should now store all of its config, save files and such inside of this user folder.
Check to make sure that this user folder is in the same folder that contains citra-qt(.exe)
Now run the citra-qt executable found inside of the mingw folder and run your game. If you encounter the same issue again, upload a log file using this portable build.

im pretty sure i did it all correctly and got the same outcome lol
citra_log.txt (11.3 KB)

System Information for Support

Client Version                               Nightly 1798   HEAD-67c4b87
Operating System                             Windows 10 Version 2009
CPU                                          AMD Ryzen 7 3700X 8-Core Processor              | AVX2 | FMA
Graphics API                                 OpenGL 4.3.0
Graphics Renderer                            NVIDIA GeForce RTX 3070 Ti/PCIe/SSE2
GPU Driver Version                           522.25
CPU JIT                                      [x]
Hardware Renderer                            [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [x]

I did not find anything wrong in your log file. Please wait for a human moderator to assist.

Odd. Are you using any sort of ROM hack or randomization?

citra_log.txt.old.txt (12.8 KB)

System Information for Support

Client Version                               master-aac140cc6
Operating System                             macOS 12.0
CPU                                          ?
Graphics API                                 OpenGL 4.1
Graphics Renderer                            Apple M1 Pro
GPU Driver Version                           ?
CPU JIT                                      [x]
Hardware Renderer                            [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [x]

I did not find anything wrong in your log file. Please wait for a human moderator to assist.

We do not provide support for Apple Silicon MacOS devices.