Citra crashing uppon loading games

When I try to launch a game Citra freezes and after ~20 seconds Windows tells me the application isn’t responding.

It happened for multiple different games as soon as the game is loaded. However I was able to play just a few hours earlier and then everything worked fine.

System Information

  • Operating System: Windows 10 Home

  • CPU: Intel(R) Core™ i5-10600K CPU @ 4.10GHz, 4104 Mhz, 6 Core(s), 12 Logical Processor(s)

  • GPU: NVIDIA GeForce RTX 3070

  • Citra Version (found in title bar): 1708

  • Game: Multiple Games (FE Fates, Etrian Odyssey 2 Untold, Etrian Mystery Dungeon.)

Diagnostic Log
citra_log.txt.old.txt (313.6 KB)

System Information for Support

Client Version                                Nightly 1708 HEAD-e7671d9
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i5-10600K CPU @ 4.10GHz | AVX2 | FMA
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             NVIDIA GeForce RTX 3070/PCIe/SSE2
GPU Driver Version                            466.77
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [ ]
Shader JIT                                    [x]
System Region                                 2
Shader Disk Cache                             [ ]

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
  • Please enable the Vsync option if you are experiencing screen tearing.
  • The CPU Clock percentage is not 100%. You may experience unexpected game speed.
  • LLE Audio is designed for debugging purposes. Using this option will slow down your game. Try changing to HLE audio.

After trying all the things suggested by the bot as well as some other things with no meaningful change I eventually got it to work.

For some reason if I attempt to start an emulation while Citra is on my second monitor it will crash 100% of the time. But if I start running the emulation on my main monitor and afterwards move the window over to my second monitor it will work perfectly fine every time.
I have no clue why, but problem solved I guess…

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