Citra crashing when fighting boss
Was playing rune factory 4 and while fighting one of the boss halfway, citra crash on it own. Repeated few times but still the same.
In order for us to provide better support, we need to see the log generated by Citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File.
You didn’t upload the log properly, and make sure you do not restart Citra after it crashes because the log gets cleared every time you open Citra. Have the log folder open in the background, play until it crashes then you can upload a new log.
Enable everything in the Advanced graphics options. Enable Disk Shader Cache (it is in the Enhancements tab) as well as it works correctly once Accurate Multiplication is enabled.
thank you for the prompt reply, but after enabling everything, the boss fight only extend two more scenes and citra crash again. this is the newest log.
Client Version Nightly 1565 HEAD-2e24183
Operating System Windows 10 (10.0)
CPU AMD Ryzen 5 3600X 6-Core Processor
Graphics API OpenGL 3.3.0
Graphics Renderer GeForce RTX 2060 SUPER/PCIe/SSE2
GPU Driver Version 446.14
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
I did not find anything wrong in your log file. Please wait for a moderator to assist.