Issue:
No matter what game I start up, Citra will run for a few seconds (displaying fps, game speed %), and then stop working (black screen, no data, not responding).
I will include the log file for Metal Gear Solid 3D, which I know works as I’ve gotten it to run just fine on my other computer (same citra build).
System Information
Operating System: Windows 10 Home 64-bit
CPU: Intel Core i7 @ 2.20GHz
GPU: NVIDIA GeForce GTX 1050 Ti
Citra Version (found in title bar): Citra Nightly 1050
Game: Metal Gear Solid 3D in this case, but haven’t gotten a single one to work.
Screenshot of Issue (include the full Citra window including titlebar):
There is a bug in Citra where sometimes you need to unplug the controller first before starting the program. Take a look at this page and see if you are experiencing the same issue and if following the recommended steps alleviates the problem.
disable v-sync, set internal resolution to native (all before launching the game).
also make sure that you don’t have any screen capture or hooking app (e.g: fraps) open.
Although it should work fine now, MGS has had multiple issues in the past. Can you get a log from a game with more compatibility testcases, and an overall good compatibility rating?
citra_log.txt (1.1 MB)
here is a log of it working on my other computer
Specs of this other computer:
Operating System: Windows 10 Home 64-bit
CPU: Intel Core i7 @ 4GHz
GPU: NVIDIA GeForce GTX 970
Citra Version (found in title bar): Citra Nightly 1050
citra_log.txt (20.6 KB)
Here is a log from Metroid: Samus Returns citra_log.txt (16.5 KB)
Here is a log from Luigi’s Mansion (I know not much testing has been done but it worked on the other computer)
I have tried copying all of the files from the appdata of the working computer to the crashing computer but that hasnt changed it